Hello all This is the main thread about our VR and New Media Residency Program. It will be edited in the coming days with all kinds of information about it.
This is an online artistic residency program which will bring together emerging non-digital artists, art researchers, new-media artists and VR developers to facilitate their collaboration and mutual growth. This online residency program will provide a series of online talks, webinars and workshops about Art + Technology, NFTs, augmented reality (AR) and Virtual reality (VR), from the standpoint of visual arts and art research, promoting dialogue and collaboration. One of the main goals of this online art residency is to give opportunity for non-digital artists to create VR art projects in collaboration with VR developers/builders, facilitating the encounter between traditional media art and new-media art. The program will include academic art researchers and professional curators presentations with possible challenges and visions for the future of art (its ecosystem, market, production, institutions). Part of this program will be dedicated to artistic creation.
This is a project that was idealized during the May Hackathon, here is the link from that proposal: [Hackathon_may] VR Online Art Residency
Preparation for the Online Residency meeting - August 17th.
Aug 24th – Introductory Session + Seminar: VR in Museological context w/ Sâmia Siqueira
Aug 28th– Seminar: Augmented Reality and Virtual Reality in the artistic context - academic considerations w/ the artist and professor Sérgio Eliseu
August 31st – Workshop: X w/ the artist Francisco Lourenço
Sep 3rd – Workshop: Sketch Up for artists - 3D modelling and lighting w/ Emanuella Komatsu
Sep 7th – Talk: Sound arts and its poetic w/ Nico Espinoza
Sep 10th – Talk: Art and its digitalisation process (why? / how? / what’s next?) w/ the artist Hugo Lami
Sep 14th – Individual work, concept and process presentation, session 1
Sep 17th – Individual work, concept and process presentation, session 1
- group formation for the creation part*
Sep 21st – Seminar: VR and exhibition spaces w/ Gigoia Studios
Sep 24th – Workshop: Sound software w/ Nico Espinoza
Sep 28th – Open Talk about NFTs
Oct 1st - Work in progress presentation
October 5th - Work in progress presentation
October 8th - Work in progress presentation
Oct 12th - Work in progress presentation
Oct 15th- Work in progress presentation
October + November: Development and Launch of the Catalogue/edition of the projects develop during the residency
Francisco Lourenço (Évora, 1991) is an artist living and working in Lisbon. Studied Painting in the Faculty of Fine-Arts of the University of Lisbon. Currently is finishing is Master’s degree in Painting in the same institution. Worked as an animator and motion designer in cinema and advertisement. Francisco Lourenço’s recent body of work consists in looped video projections. They use motion as the underlying force shaping unusual landscapes, creating narratives based on natural rhythms.
Born in 1994, Portugal. Lives and works in London. Lami’s work looks into technology and energy, evoking the dependency on our devices and social media to connect with each other. His sculptures and installations investigate the hardware of our technological evolution while his paintings take apart the content of softwares that are supposed to improve our life. Hugo Lami is sponsored by the company Futuroon and is at the moment working on a commission for Sustainability First and UK Power Networks, developing paintings and sculptures that think of energy and connection beyond its functional meaning. Art is a tool that has connected us since the beginning and has the power to connect us with the Past and probably with the Future.
Sâmia Siqueira holds a Master’s degree in Cultural Studies at ISCTE- IUL and graduated in Museology at Brasília University. Her research is based on the study of possible relationships between new technologies, museums and Art. She has experience in working with museums, with emphasis on cataloguing collections, preventive conservation and setting up exhibitions. She has worked as a museologist in several Brazilian institutions such as Casa da Memória da Arte Brasileira, Galeria de Arte do Banco Central, Museu Vivo da Memória Candanga, among other spaces. Currently she participates in the European project Migrantour with the Associação Renovar a Mouraria and also works with the Coletivo Tarimba.
Sérgio Eliseu is an artist, researcher and professor at Aveiro University and ISCE Douro. He studied Arts and Design at University of Porto and Contemporary Artistic Creation and Art History at University of Aveiro. He holds a PHD in Augmented Reality narratives and has written and published numerous papers and books about Virtual Immersive Environments, transmedia arts, Augmented reality and mixed realities. He also has participated in National and International Conferences.
Nico Espinoza (Curicó, Chile, 1986) researches and works with sound by making art, music, design, techniques and technologies, through experimental processes. He holds an engineering and MSc degree in electronics, and has conducted further studies on applications of computer sciences to music and arts in Hamburg, Rio de Janeiro and Buenos Aires. He is currently enrolled in the MA Sound Studies and Sonic Arts program of the Universität der Künste Berlin. His artwork is characterized by a transdisciplinary approach to different fields of knowledge, and his works and performances have been exhibited in Rio de Janeiro, São Paulo, London, Belfast, Sydney, Linz, Valparaíso and Santiago.
He also works as sound designer, creative coder and art curator for Brazilian creative studios and institutions such as cactus.is, WeSense, Anableps XR Technologies & Content, JPG.ARQ, Oi Futuro and Festival Multiplicidade.
Natalia Loyola (Campinas, 1981) has a degree in Social Communication - Journalism (PUC Campinas, 2007) and is finishing her Masters in Anthropology - Visual Cultures at Universidade Nova de Lisboa (since 2018), where she obtained an Erasmus+ Internship Scholarship to work together with an independent publishing house No Libros (Spain, 2019). She participated in the audiovisual artist residency (Fafe, Portugal, 2018). Her research focuses on the issues of displacement and inadequacy of immigration seen from the prism of the daily life of a ferry crossing the Tagus River and its interrelation with her biography. She lives in Almada and works worldwide.
Victor Gonçalves (São Paulo, 1989) has a degree in Geography at UNESP (2013) and studied visual arts - Drawing at Ar.Co in Lisbon. He worked as a teacher for three years in public schools in Brasil, in addition to coordinating cultural and educational projects in the Heliópolis favela (SP). The issues of space, material and affections are the central element of his artistic research and subjects such as matter, movement and time are the devices. Going from drawing as a scientific methodology to drawing as an artistic investigation, he makes his work an act of reading and creating places. Lives and works between São Paulo and Lisbon.
João Melo (Porto, 1995) lives and works in Porto. He attended the Faculty of Fine Arts of Porto and the University of São Paulo where he completed a degree in Visual Arts. Has
developed a constant artistic practice as a visual artist with special focus on painting and drawing. In parallel, he has been involved in social and community projects, as a programmer and producer, being interested in the role of arts and non-formal education operating in the social field. In 2019 he founded the LAMEIRO project, a free and experimental cultural space aimed at the exhibition and sharing of emerging art, located in the Campanhã parish and is currently participating in the LIVING CITY project (supported by Criatório) and running the project Residir Bonfim (supported by the collaborative budget 2021) that will be a platform for dialogue between artists and residents of the parish of Bonfim, in Porto.
Founded in 2011, the studio focuses on new ways to connect Arts and people** through games. They won the Creative Business Cup Latin America, and went to Copenhagen, Denmark. Exhibit at Art Basel Miami in partnership with the Young at Art Museum. Started partnership with Star Palm Games for Contemporary Art games. Also, they were invited to enter competitions like the Rijksstudio Awards, Prix Ars Electronica (Austria) and El Arte en el Juego (Argentina). They worked with museums like Arvada Center for Arts and Humanities at Denver (EUA) and Arnold Schoenberg Belmont Music. The studios are located at the beautiful Sintra, Portugal and Rio de Janeiro, Brazil.
Emanuella Komatsu (Registro, 1988) has a degree in Architecture and Urbanism from UNESP (2017) with specialization in Preservation and safeguarding of architectural and urban heritage. She worked in São Paulo as an architect responsible for the Viability, Approval and Accessibility of Architecture and urbanism projects, besides working as a 3D modeler for several offices for four years.
Currently lives in Lisbon and works with architecture and 3D modeling for offices in Brazil and Portugal.
In addition, she has a project with Japanese plant art and landscaping at Oficina Embaúba, in Lisbon. She believes that Art and Architecture are essentially intelligent ways to think and project the future.
All are welcome to join us to talk and see our projects.