Introduction
World of Rogues is a post-apocalyptic social MMORPG game by Rogues Studio, from London, UK. The game is live on NEAR mainnet, and its Alpha version has been played by 250+ NEAR community members already.
Why World of Rogues?
Gamers are looking to play a fun game together with friends, and make new friends, too. While social gaming is growing at a higher rate than gaming in general, there’s also a demand for quality games that engage the player base and make them stay and have fun for the long term. A game that tackles the above successfully will make big waves in the gaming industry.
World of Rogues solves the following by creating a radically social and fun gaming experience where gamers come to stay. An expansive in-game world, and a well-thought out game design by a founder with 1.4m downloads previously ensure a high quality product and a sustainable economy.
The non-cookie cutter approach of the creative product team, the lore and artistic innovation is prevalent. With smooth onboarding and free-to-play mechanics, the game is designed to attract the traditional web2 players, as well as cater for the existing web3 player base.
The Game
World of Rogues is a post-apocalyptic social MMORPG where players get to socialize, gather resources, craft and quest with friends while using their Genesis NFTs and taking part of the wider economy.
In the World of Rogues universe, players begin their play as a fox - the only species that is sentient at the time of the post-apocalypse. Players can use their NFT avatars, Rogue Foxes (or default orange foxes in the free-to-play scenario), chat with friends, gather resources, craft their armour and weapons, and go fighting and questing on their own or with their friends. Land ownership, additional NFT avatars from other collections, and loan-2-earn mechanics will be added to the game.
Game status
World of Rogues is already built at an Alpha stage, and has conducted Alpha testing sessions on NEAR since April 2023. What we’ve built already:
- Full NFT integration - players holding Rogues Genesis NFTs can select any of them and fully use them as playable characters
- Social hub - The main starting area that players will spawn into is Vulpgard, the capital of the Windy Plains, and one of the main cities in the Barren Lands.
- The Commons - the area where players gather resources. Currently situated just outside of Vulpgard, eventually there will be more gathering areas as Vulpgard grows and more areas get unlocked.
- Multiplayer functionality - supporting multiple rooms with 20 players in the same room
- Social features - chat, emoji animated reactions, built-in leaderboard
- In-game items - more than 30 game items, including cosmetic items, fishing rods, armour, and special community-made items.
- Fishing - people fish together in Vulpgard
The public Alpha launching in June will include more features, and a Seasonal Questing Campaign - “Vulpgard Origins” where the gameplay will be about the rebuilding of the main city, Vulpgard, from scratch.
Image above: on 08 May 2023, we conducted the first ever social gaming, within our knowledge, where both NEAR and Polygon NFT holders could play together
Achievements on NEAR
We officially launched on NEAR Mainnet on 11 April 2023, and since then we have had great success in the ecosystem, with multiple partnerships in the ecosystem, and becoming the no.3 trending NFT collection over a 30-day period at the time of writing this proposal.
Over the course of less than 2 months, on NEAR, we:
- Launched the game on Mainnet
- Launched Rogues Genesis NFT collection with immediately playable avatars
- The NFT collection became the no.3 trending collections over a 30 days period on NEAR within 1.5m launch.
- Onboarded our existing community from Polygon into NEAR with double digits amount of people creating NEAR wallets, and getting into the NEAR NFT ecosystem
- Got players in the game with Polygon and NEAR NFTs, to play together, possibly the first time this has been done in a web3 game
- Completed a NEAR Foundation grant of a total of $10,000
- Collaborated with key projects and communities in the NEAR ecosystem, including Few and Far, JumpDefi (staking on JumpDefi, and created custom wearable hat NFTs), NEKO, Cheddar.Farm, Paras, Meteor Wallet, Tradeport, Shitzu Community, Boneyard Gaming, MMC, Pr3sence and more.
- Got listed and verified on the major marketplaces / aggregator on NEAR - Few & Far, Paras, Mintbase, Tradeport.
- Conducted AMAs with the NEAR Foundation, NEAR at Night, Debose, Waxnear, NEAR Koreа and NEAR NFT Club (coming this Friday).
Launched on 11 Apr 2023, Rogues Genesis is already the no.3 NFT trending collections over a 30-day period. Screenshot from the time of writing.
Hat NFTs created as a collaboration with NEAR communities (JumpDefi & NEKO in this example), to be worn in the Rogues game.
Founders
Morgan Page | CTO & CPO
Game developer with more than 30 years of experience. Created a game with over 1.4 million downloads. Has close to 100,000 game development students on Udemy. On NEAR, delivered a course on how to add NEAR to a game that got more than 25,000 enrollments, and created a Unity SDK for NEAR.
Udemy | Linkedin | Twitter
Anna Stoilova | CEO
Product designer, 3x startup founder, 100,000+ sign ups for previous startup, delivered gamified training to World Health Organisation, Qatar Airways, hospitals and school district in the US, and others. Speaker at NFT.NYC and other international web3 conferences.
Linkedin | Twitter
Benjamin Gellie
Metaverse and Tokenomics PhD Candidate, web3 consultant, specialising in DAOs.
Linkedin
Additional team members in the area of art, marketing and community management.
Active community of more than 20,000 across all channels.
Public Launch
We’ve completed Phases 1 and 2 - the foundations of the game. The next Phase, Phase 3, will include the public Alpha launch of the game - Season 1: Vulpgard Origins. For this first season, the game will be open at selected times of the day, due to the social nature of the game. The seasonal questing system will involve the rebuilding of Vulpgard, and a further game economy will be created. The launch will be an exciting point for many players, as there will be daily quests and meaningful rewards that can only be achieved in game! For example, top players in the Season 1 leaderboard will have their names and legacy included in the game forever!
A full roadmap can be found in our whitepaper here.
Funding request
The funding will be used for further game development of the World Of Rogues game on NEAR. The allocation of the funds will be towards developing and launching the public Alpha of the game: season 1 questing development, UX/UI improvements, crafting game mechanics, progress UI, fishing and resource gathering cooldowns. This work will include the hiring of an additional developer.
Start of the programme: 1700 NEAR
Milestone 1: 1700 NEAR
UX/UI designs, NPC copy & Seasonal game economy completed
- Crafting system UI/UX
- UX/UI of Profile (character) screen for NFT selection
- Overall UI improvements
- Progress & cooldown UI
- Storyline developed - NPC dialogue
- Game economy for season 1 completed
Milestone 2: 1600 NEAR
Launch of Game Season 1: Vulpgard Origins
- Crafting system developed
- Questing (NPC) windows and prompts built
- Progress states and cooldowns developed
- New UI built
- Game economy implemented
Total: 5000 NEAR
The funding required will go a long way into executing the next stage of our development roadmap, and establishing World of Rogues as a key game in the NEAR ecosystem with a growing playerbase that will be part of the NEAR ecosystem for the long term.
Gameplay video
Twitter
All other links
You can also contact us on our community Discord at anytime.