WOTAVERSEDAO Q3 FUNDING REQUEST
DAO: WotaverseDAO
General project information:
World of the Abyss (WOTA) is a mobile MMORPG focused on real-time players’ interaction with Web3-component based on Near protocol (Play & Earn, minting, owning and trading NFT-items (gear, loot boxes, etc), NFT Marketplace, DAO Clan governance, in-game token, etc).
General data
- Platforms: IOS/Android/PC
- Genre: MMORPG
- Segment: Hardcore
- Setting: Fantastic Medieval with Magic and Horrible Monsters
- World: Multi-Level Abyss
- Engine: Unity
- Art-style: Low-poly, Cartoon
- Main Game Website: https://worldoftheabyss.com
- Web3/NFT Website : https://mewota.com
- Development stage: playable Android/iOS/PC Beta:
Google Play
Apple Appstore
Funding Scheme: Quarterly
Requested Amount: $9,800 USD in NEAR
Target Address: wotaverse.sputnik-dao.near
Council members: wota.near drook.near jurius.near
Guild Name: Human Guild
This is our first request to Marketing DAO.
We received a Grant from Human Guild (Near Foundation) in 2021 for NEAR Protocol implementation & Web3-component development.
Till now we mostly used free marketing opportunities on NEAR, partnerships and other organic sources of community growth.
Marketing type: Social Media, Advertising, Blogs, Events, etc.
Budget Details:
First 3 months (building a bigger community):
|Activity|Cost US$|
|Community Managers (CM)|900|
|Target|600|
|Giveaways (in-game NFTs, NEAR tokens)|300|
|Shilling|500|
|Articles|1000|
|Bloggers|1200|
|Collaborations|300|
Total: US$ 4800
4th month (audience transfer):
|Activity|Cost US$|
|Community managers(CM)|300|
|Giveaways (in-game NFTs, NEAR tokens)|400|
|Shilling|450|
|Ad posts/twits in communities|450|
|Articles|1200|
|Bloggers|2200|
Total: US$ 5000
- Two currently working in-house SMM-specialists/contents creators salaries ($US 600 x 2) are not included in the budget.
Impact on NEAR ecosystem:
As we are going to use mostly resources and traffic outside NEAR ecosystem, the impact will be significant:
Growth of NEAR users base due to:
- Transfer of Web2 players to Web3 NEAR users by promoting Web3 mechanics
- Transfer of P2E players from other protocols to NEAR Protocol
- Transfers of investors/speculators from other protocols to NEAR Protocol
NEAR ecosystem education
The project itself is a good showcase of application of Web3 mechanics in gamedev for other studios and teams
Goals/Milestones/Metrics:
July
Subscriptions:
Instagram: 1000
Discord: 1500
Twitter: 3000
TG: 100
August
Subscriptions:
Instagram: 2000
Discord: 2500
Twitter: 5000
TG: 200
September:
Subscriptions:
Instagram: 3000
Discord: 3500
Twitter: 7000
TG: 300
October:
Subscriptions:
Instagram: 7000
Discord: 7500
Twitter: 15000
TG: 750
*We will also be measuring coverage, ER and in-game KPIs dynamics.
# The main stages of the funnel:
A “cold” user comes to the WOTA-game. We “warm up" users to buy NFT-chests in social networks. After completing the target action, the user smoothly learns about the NEAR guild and goes to the NEAR community.
Key questions:
- How will the user find out and come to WOTA?
- How will the user navigate to NEAR?
We divided the target audience into 4 main user groups:
- Investors
- NFT Collectors/speculators
- Players in P2E games
- Freeloaders
Everyone has their own interests to go to WOTA (and NEAR as a result):
- Investor - how profitable to invest your money in order to increase funds in the long run. It is also good to invest during the NFT fall
- NFT-collector - add beautiful art to your collection and make money in a short period of time. Moreover, earn on buying and selling in the future
- Players - play an interesting P2E game and have fun
- Freeloaders - hack the system and get free money
- First we need to attract the attention of our target audience. To do this, we will use the following tools:
- Bloggers
- Influencers
- Shilling
- Target
For each of the target audience groups, we will use separate tools:
Investors:
- We use the expert opinion of bloggers and the recognition of influencers.
NFT-Collectors:
- We use the expert opinion of bloggers and the recognition of influencers.
- We will conduct a list of partnership negotiations with further joint projects in specialized media
- Shilling in NFT-themed communities
Players in P2E games
- We use the expert opinion of bloggers and the recognition of influencers.
- We will conduct a list of partnership negotiations with further joint projects in specialized media
- Shilling in NFT-themed communities
Freeloaders:
- Arranging giveaways (small - often, large - rarely)
- We inform freeloaders, that there is a channel in the discord, to which we add from a certain level, where these giveaways will be held
- The next step is user retention.
We will use the following tools to keep users in our community for as long as possible:
- Draws
- Games
- Communication
- Broadcasts
- Prizes for activity
- The next step is to transfer the audience to NEAR.
In order to transfer the audience to NEAR, we plan to use in-game education, social media “word of mouth”, audience transfer from other protocols) through P2E, GameFi general groups events/giveaways/AMAs, and advertising/informing in our social media networks.
In order to understand at what stage we conduct the following activities, we turned to the mechanics of marketing hours:
For the first 3 months, we will have cold audience acquisition and retention through attention grabbing, shilling, trust building and content.
4th month — warming up and pouring the audience into NEAR with the help of:
- Getting a contact
- Creatives and Giveaways
- Leadmagnets
- Creatives in target
- Warming up the audience
- Events with professionals (AMA, presentations)
- In-game events (calendar of events)
- WOTA & NEAR ecosystem education.