Wanted to update community on our plans:
Human Guild’s focus: creator economy & gaming
- At Human Guild, we focus on increasing amount of humans who are paid in NEAR weekly across of all of applications in NEAR ecosystem. We believe this is how you build real economy.
- In practice, we help founders to launch their NFT marketplaces & games, and grow product usage after launches (in a way, usage is what’s important, and usage leads to additional earners over time)
- We’ve been working with ~30 projects across creator marketplaces & gaming areas (you can see full list in slide deck here)
Gaming update
In this post, we will update our community on gaming. We are developing a specific strategy towards gaming space from now until end of 2021:
- We will continue working with ~18 projects in gaming space (many of which are fairly early stage projects)
- Important infrastructure initiatives include integrations with Unity and Godot
- We aim help launch several games on NEAR in 2021, and several dozen games in 2022
- We participated in very successful game jam, participating in upcoming one & would continue game jam participation going forward
Community Driven Approach to Game Development
- Importantly, we aim to adopt this new approach to making games
Consider following sequence of steps for game developer looking to create a game in web3 space:
- You start with the concept for a game, and share it with your friends and other people from gaming space who you think might be interested in providing you feedback
- Next, you start building community by creating economic upside for anyone who wants to help you achieve success
- You then dissect your early community into precise roles that can help you: game artists, musicians, script writers, game mechanics developers, token economics developers, influencers, streamers & potential other supporters
- Once you defined roles that you are looking for in your community, you start engaging your early community by sharing concept art & other works with your community
- You create DAO to bootstrap community engagement (think “community brings skills & money to the table, and becomes an active participant in the project as it’s being developed”, great DAO framework can be found here)
- You consider fundraising (if required), understanding your budget for launch & growing the game usage
- You issue NFTs for in-game assets and reward members of your community whoever helped you thus far
- You then share initial MVP of your game with your community
- You align token economics around game ownership, specifically align incentives within DAO for initial promoters of your game (same for other people: artists, script writers, music creators, and so forth) (importantly, people help you because they’re partial owners in your project)
- You engage influencers and do initial game launch
- Sequence of steps is a subject to change due to emerging best practices in next couple years, but following this plan can yield lots of help - you can totally turn your community into your project’s superpower via ownership
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From our experience, this approach is intriguing for people who heard about it on Twitter, although we have not seen many gaming projects approaching their development this way (outside of Axie)
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We will work with several game developers on this approach and will document their journey as they adopt this new approach (more on content strategy in next update
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If you want to work with us and participate in this exciting development, join our Discord