Hello NEAR community and NDC congress members! I present to you information about Gaming DAO — an organization deeply rooted in the NEAR blockchain and designed to take a leading role in the development of the gaming industry.
DAO/Project Information
Organization Name: Gaming DAO
Date of creation: March 31 2023
DAO’s Category: Gaming
Previous Funding
The primary source of funding for Gaming DAO, specifically for compensating the work of designers, has been the Human Guild. Their contributions have played a pivotal role in supporting the operational costs related to design work within the DAO.
Additionally, the NDC allocated bounties specifically aimed at creating the charter for Gaming DAO. This funding injection facilitated the foundational aspects of the DAO, allowing for the establishment of its governing principles and operational framework.
DAO URLs
Astro DAO: https://app.astrodao.com/dao/gaming-dao.sputnik-dao.near
Social Media Distribution Channels:
Telegram - Telegram: Join Group Chat
Twitter - x.com
Applicant Information
Point of Contact: Evgeny(haenko)
Near.social: haenko.near (haenko.near) | Near Social
NEAR Wallet: haenko.near
Wallet ID that will be receiving funds: https://app.astrodao.com/dao/gaming-dao.sputnik-dao.near
Country of Residence: Ukraine
Twitter: @haenko21
Telegram: @evg3nykh
Team Members and Experience
Councils:
Jeff: co-founder at NEAR Hub Online, Tamago, Postaid.ai. Human Guild DAO member.
Near.social: Jeff Gold (jeffgold.near) | Near Social
Evgeny: Core member Human Guild, Human Guild DAO member.
Near.social: haenko.near (haenko.near) | Near Social
Daniel: Open Source developer, Human Guild DAO member
Advisors:
Aliaksandr Hudzilin - co-creator of Human Guild, a community of founders building native experiences in the NEAR ecosystem. Prior to this, Sasha was head of business development at NEAR, served as a founding member of the team & incubated the first incubator in the NEAR ecosystem, Open Web Collective. Prior to joining web3 space in 2018, Sasha studied at UC Berkeley, worked in finance & in software space in Silicon Valley.
Near.social: Aliaksandr 'Sasha' Hudzilin (aliaksandrh.near) | Near Social
Vlad Grichina - Chief Duct Tape Officer at NEAR · GitHub . co-founder Human Guild.
Near.social: Vlad Grichina (vlad.near) | Near Social
Garik: Developer, community builder, founder of the first gaming community/media on NEAR
Near.social: Crypto Garik (cryptogarik.near) | Near Social
DAO charter / Goals
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Gaming DAO charter: GamingDAO Charter - Google Docs
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Presentention:
GDAO_2.pptx - Google Slides -
What Problem Are You Aiming to Solve?
A significant challenge within the gaming sector on NEAR is the scarcity of games, leading to a lack of users. Additionally, existing gaming projects may encounter financial difficulties and a shortage of players, increasing the risk of migration to other networks.
Our DAO proposes several solutions to these problems:
- Attracting new developers and players to the NEAR platform by creating a conducive environment for game development and launch.
- Supporting and developing existing gaming projects on NEAR. This approach will help maintain user interest and ensure the financial stability of these projects.
- Launching and maintaining new games on NEAR, thereby diversifying the gaming offerings and attracting a wider user base.
- Conducting marketing campaigns and organizing gaming events to raise awareness and generate excitement around NEAR games.
Through these strategic initiatives, our DAO aims to address and overcome the current challenges in the NEAR gaming sector, ultimately contributing to the growth and prosperity of the NEAR gaming ecosystem.
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How can your DAO / Project achieve NDC priorities, goals, and KPIs?
Gaming DAO pays special attention to aligning our goals and metrics with the priorities, and KPIs of the NDC. We have identified key performance indicators (KPIs) and objectives (OKRs) for Gaming DAO.
Our strategy includes the following goals and metrics:
Objective (OKR): Support NEAR Gaming Ecosystem
- Key Result (KR): Increase in the number of developed games
- KPI: Number of games launched
- Key Result (KR): Grow active gaming audience
- KPI: Growth in Unique Active Wallets (UAW)
- Key Result (KR): Enhance community engagement
- KPI: Social media engagement metrics
Objective (OKR): Foster Innovation through Hackathons
- Key Result (KR): Attract top talent to the NEAR ecosystem
- KPI: Number of hackathon participants
Objective (OKR): Support Emerging Gaming Projects
- Key Result (KR): Increase in projects receiving support
- KPI: Number of supported projects
Objective (OKR): Elevate NEAR’s Brand Awareness
- Key Result (KR): Expand NEAR’s online presence
- KPI: Social media growth metrics
These objectives and metrics not only aim to enhance the gaming ecosystem but also contribute to the growth of participants, developers, and overall community engagement within the NEAR ecosystem. We believe achieving these goals will be beneficial for NEAR and its entire community, strengthening its position as a leading blockchain platform
- Roadmap
Budget
Link to Constellation Budget: [Constellation Budget Link]
Month 1
Expense Category | Amount | Justification |
---|---|---|
Operation | $15,100 | Covers design, social media, Zealy management & rewards, council salaries, and advisers. |
Development | $4,500 | Budget for building Keypom. |
Keypom Strategy | $- | No budget allocation for this month. |
Events and Conferences | $- | No budget allocation for this month. |
Grants and Funding | $55,000 | Grants for developers and projects. |
AMA Prizes | $400 | Prizes for 4 AMAs. |
Total for Month 1 | $75,000 | Comprehensive budget covering all initiatives for Month 1. |
Month 2
Expense Category | Amount | Justification |
---|---|---|
Operation | $15,100 | Continuation of operational activities. |
Development | $- | No budget allocation for this month. |
Keypom Strategy | $6,800 | Implementation of the Keypom strategy. |
Events and Conferences | $15,000 | Budget for the Game Jam event. |
Grants and Funding | $37,500 | Grants for developers and projects. |
AMA Prizes | $400 | Prizes for 4 AMAs. |
Total for Month 2 | $74,800 | Comprehensive budget covering all initiatives for Month 2. |
Month 3
Expense Category | Amount | Justification |
---|---|---|
Operation | $15,100 | Continuation of operational activities. |
Development | $- | No budget allocation for this month. |
Keypom Strategy | $6,800 | Continuation of the Keypom strategy. |
Events and Conferences | $- | No budget allocation for this month. |
Grants and Funding | $52,500 | Grants for developers and projects. |
AMA Prizes | $400 | Prizes for 4 AMAs. |
Total for Month 3 | $74,800 | Comprehensive budget covering all initiatives for Month 3. |
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What is the length of Commitment to Delivering Your Project?
Indicated in the roadmap
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Will your team be working on this project full time?
The council members will work full-time, while the advisors will work part-time.
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Will your team be fully renumerated from this budget?
The compensation for council members is $4,000 per month (total $12,000), and for advisors, it is $500 per month (total $500), making a total of $12,500 per month.
Project/DAO longevity
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Does your project/DAO require one-time or continuous funding?
Our initiative requires monthly funding.
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Will your DAO/Project device way of sustaining itself after this round of funding?
Our DAO plans to actively seek other sources of income to develop the NEAR gaming ecosystem. Currently, the primary source of funding is planned through NDC
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What are the possible roadblocks to the success of your project/DAO?
Potential Risk | Impact | Likelihood | Potential Consequences | Preventive Measures | Mitigation Strategy |
---|---|---|---|---|---|
Lack of Developer Interest | Decline in game developments and launches. | Low | Reduced ecosystem growth, fewer game launches, potential decline in platform usage. | Active outreach, developer surveys, feedback loops. | Increased marketing, community engagement, and competitive incentives. |
Budget Overruns | Financial stress and potential disruption of planned activities. | Medium | Delayed or canceled initiatives, stakeholder dissatisfaction, potential reduction in future funding. | Clear budgeting guidelines, periodic financial assessments. | Regular budget reviews, strict financial management, contingency planning, and transparent stakeholder communication. |
Technological Challenges | Deteriorated user experience, potential loss of trust. | Medium | Reduced platform reliability, frustrated users, potential migration to other platforms. | Continuous technological monitoring, beta testing of new features. | Regular platform updates, responsive tech support, and continuous developer feedback. |
Competitive Landscape | Loss of developers and gamers to other platforms. | High | Reduced platform prominence, diminished user base, decline in new game launches. | Market analysis, staying updated on competitors’ offerings. | Regularly adapt incentives, stay updated on industry trends, and foster community loyalty. |
Regulatory Changes | Legal challenges, operational disruptions. | Medium | Unexpected legal fees, potential operational halts, reputational damage. | Regular legal consultations, monitoring of regulatory news. | Monitor regulatory changes, engage legal experts, and prepare contingency plans. |
Economic Downturns | Reduced investments and spending in the gaming ecosystem. | Low to Medium | Decreased revenue, potential slowdown in ecosystem growth, reduced game purchases. | Economic forecasting, diversified revenue streams. | Diversify gaming portfolio, explore alternative revenue models, and maintain financial reserves. |
Cybersecurity Threats | Loss of assets, data breaches, reputational damage. | Medium | Financial losses, eroded user trust, potential legal consequences. | Regular security training, firewall and malware protection. | Invest in security infrastructure, conduct regular security audits, and educate the community on security best practices. |
With best wishes
Haenko