@nearestchico >>>>
VR Accessibility Guide
Thinking about a “VR Accessibility Guide” will not be such a simple task. However, we must assume that each individual with physical, motor or mental disability has their own specificities and demands in both real and virtual scope.
Within the VR context, which by “nature” has a hybrid corporeality, we must think of this “accessibility guide” primarily because of the basic demands that make us generate this inclusive action within the DAO.
Thus, I list here five points that I think are necessary for us to start this possible work:
- To base this investigation on accessibility “guides” that already exist within the sphere of sociocultural rights and duties towards individuals with disabilities; (see annex 1)
- Map what are the real accessibility intentions within this project, in order to plan concrete activations within the VR perspective;
- Prioritize the presence of people with disabilities within the project as critical and creative agents capable of being protagonists of their own speeches and inclusion demands;
- Understand, together with the project team, the feasibility of implementing such guidelines in the “accessibility guide”;
- Facing the physical and psychological limitations and incapacities of each one as potential generators of new connections and challenges.
ANNEX 1
This annex aims to show an overview of studies and actions that already exist in the VR plan. I separated by regions because such guidelines are not universal and, depending on the location, communication about accessibility for people with disabilities can be quite different.
Within a brief personal survey, the items that I believe best serve the purpose of a VR Accessibility Guide are the three items from Brazil (which are very practical, objective and didactic subjects).
Another very interesting one is the third item from the USA which is a kind of platform specialized in the implementation of inclusive communication in VR.
The other items, being very comprehensive, end up leading the issues to broader directions that involve the sociocultural rights and duties towards people with disabilities in contemporary times.
Brazil
-
primer-w3cbr-accessibility-web-fasciculo-II.pfd (pdf file)
-
Hand Talk - ebook: How to make your website accessible?
[[Ebook V2] - Como um site acessível gera oportunidades de negócios - Google Slides -
webinar: The 4 Principles of Digital Accessibility
[Webinar] Os 4 princípios da Acessibilidade Digital - POUR - YouTube
Portugal
- Practical Guide to the Rights of Persons with Disabilities in Portugal (pdf file)
Europe
- ECA (European Concept of Accessibility)
Website - Design for All Foundation (website)
- EVERY ONE CAN_ Social Media as a Communication tool for Disabled People
(website)
USA
- Why VR/AR Developers Should Prioritize Accessibility in UX/UI Design
(Guise of developers should prioritize accessibilityin UI UX Design) - Educators in VR (website with disability solutions informations)
- 3Play Media
Making Social Media More Accessible to People with Disabilities | 3Play Media
With this information I’ve shared, I think it’s a good start for us to take the first steps in building this guide. Which must not only be built to help our future actions, but also enable professionals with disabilities to work together with us.
- all the website links that I’ve shared in the list above, are with me. If anyone is interested, I’ll share it later because the Near system doesn’t allow me to attach too many links to a message.
I hope I was helpful and I am available for any questions or suggestions.
Best regards
Dani